Search Results

Black Art of 3D Game Programming

Download or Read eBook Black Art of 3D Game Programming PDF written by André LaMothe and published by . This book was released on 1995 with total page 0 pages. Available in PDF, EPUB and Kindle.
Black Art of 3D Game Programming
Author :
Publisher :
Total Pages : 0
Release :
ISBN-10 : 1571690042
ISBN-13 : 9781571690043
Rating : 4/5 (42 Downloads)

Book Synopsis Black Art of 3D Game Programming by : André LaMothe

Book excerpt: Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a priority, discussing math, projections, hidden surface removal, lighting, and transformation in an easy-to-understand language, and concludes by showing how to assemble all the pieces of a game into a complete product. 30 screen dumps.


Black Art of 3D Game Programming Related Books

Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Black Art of Visual Basic Game Programming
Language: en
Pages: 580
Authors: Mark Pruett
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with
The Black Art of Video Game Console Design
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 2006 - Publisher: Sams Publishing

DOWNLOAD EBOOK

Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in
Tricks of the Game-programming Gurus
Language: en
Pages: 770
Authors: André LaMothe
Categories: Computers
Type: BOOK - Published: 1994 - Publisher: Prentice Hall

DOWNLOAD EBOOK

This book/CD-ROM package will explain the basic and advanced ideas and topics behind the development of a flight simulator, a 3D walk-through game, and many uti
Game Engine Black Book: DOOM
Language: en
Pages: 432
Authors: Fabien Sanglard
Categories: Computers
Type: BOOK - Published: - Publisher: Software Wizards

DOWNLOAD EBOOK

It was early 1993 and id Software was at the top of the PC gaming industry. Wolfenstein 3D had established the First Person Shooter genre and sales of its seque
Scroll to top