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Language: en
Pages: 290
Pages: 290
Type: BOOK - Published: 2019-09-24 - Publisher: Apress
Gain a thorough understanding of animation and character rigging using Autodesk 3ds Max to create realistic character animations. This book is split into three
Language: en
Pages: 539
Pages: 539
Type: BOOK - Published: 2011-03-31 - Publisher: John Wiley & Sons
Whether you're a professional Character TD or just like to create 3D characters, this detailed guide reveals the techniques you need to create sophisticated 3D
Language: en
Pages: 62
Pages: 62
Type: BOOK - Published: 2007-12 - Publisher: Lulu.com
In this book, you will learn how to create musculature for your characters that simulates sliding skin and flesh, while maintaining speed for animation. You wil
Language: en
Pages: 350
Pages: 350
Type: BOOK - Published: 2005 - Publisher: Course Technology
More than just a step-by-step tutorial on rigging in Maya, "Inspired 3D Advanced Rigging and Deformations" helps you develop the skills you need to successfully
Language: en
Pages: 475
Pages: 475
Type: BOOK - Published: 2021-02-11 - Publisher: CRC Press
While some rigging books focus too much on the theory of rigging and provide little instruction, others do the exact opposite and offer no reasoning behind the