Related Books
Language: en
Pages: 429
Pages: 429
Type: BOOK - Published: 2016-09-29 - Publisher: Springer
This book presents an in-depth overview of the uses of digital games in education, from K-12 up through post-secondary. Beginning with a look at the history of
Language: en
Pages: 464
Pages: 464
Type: BOOK - Published: 2007-03-01 - Publisher: Paragon House
Today's workforce is quicker, sharper, more visually oriented, and more technology-savvy than ever. To truly benefit from the Digital Natives' learning power an
Language: en
Pages: 118
Pages: 118
Type: BOOK - Published: 2004 - Publisher: Pabst Science Publishers
Games have high presence in non-formal and informal segments of learning. Unfortunately, in formal education games are still often seen just as an unserious act
Language: en
Pages: 156
Pages: 156
Type: BOOK - Published: 2020-04-01 - Publisher: BoD – Books on Demand
The book presents a collection of chapters that focus on the design, use, and evaluation of games and the application of gamification processes in serious learn
Language: en
Pages: 231
Pages: 231
Type: BOOK - Published: 2009-09-10 - Publisher: Routledge
Written for Higher Education teaching and learning professionals, Learning with Digital Games provides an accessible, straightforward introduction to the field