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Language: en
Pages: 194
Pages: 194
Type: BOOK - Published: 2022-03-31 - Publisher: Andrews UK Limited
First published in 1984, this was the second in Melbourne House's series of books that aimed to help owners of the much-loved Commodore 64 learn more about thei
Language: en
Pages: 142
Pages: 142
Type: BOOK - Published: 2020-10-15 - Publisher: Trisect Retro Development
In this book you will learn to program a game step by step in Commodore 64 assembly. You will learn to make a big 100 x 100 character multicolor map in CharPad
Language: en
Pages: 205
Pages: 205
Type: BOOK - Published: 1984 - Publisher:
Language: en
Pages: 644
Pages: 644
Type: BOOK - Published: 1985 - Publisher: Compute Publications International
Language: en
Pages: 152
Pages: 152
Type: BOOK - Published: 2021-02-02 - Publisher:
[Color version] Take your game development knowledge to the next level on the Commodore 64. Learn advanced development features such as debugging, raster interr