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Language: en
Pages: 361
Pages: 361
Type: BOOK - Published: 2018-11-03 - Publisher: Kogan Page Publishers
Games are the most engaging medium of all time: they harness storytelling and heuristics, drive emotion and push the evolution of technology in a way that no ot
Language: en
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Pages: 0
Type: BOOK - Published: 2015 - Publisher:
"This book brings together innovative and scholarly research on the use of game-based design and technology in a variety of settings, including discussions from
Language: en
Pages: 657
Pages: 657
Type: BOOK - Published: 2022-01-28 - Publisher: IGI Global
Gaming is increasingly prevalent in our society and everyday lives as a form of leisure or competition. The typical aim of gaming is to gain a pleasant experien
Language: en
Pages: 304
Pages: 304
Type: BOOK - Published: 2020-10-06 - Publisher: John Wiley & Sons
Grow your customer base with games! Gamification is the practice of adding elements of gameplay into marketing materials to better engage customers. In Gamifica
Language: en
Pages: 166
Pages: 166
Type: BOOK - Published: 2016-10-04 - Publisher: Springer
This compendium introduces game theory and gamification to a number of different domains and describes their professional application in information systems. It