Related Books
Language: en
Pages: 267
Pages: 267
Type: BOOK - Published: 2018-07-17 - Publisher: MIT Press
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too ofte
Language: en
Pages: 267
Pages: 267
Type: BOOK - Published: 2018-07-17 - Publisher: MIT Press
Principles for designing educational games that integrate content and play and create learning experiences connecting to many areas of learners' lives. Too ofte
Language: en
Pages: 253
Pages: 253
Type: BOOK - Published: 2021-10-26 - Publisher: MIT Press
Designing games for learning: case studies show how to incorporate impact goals, build a team, and work with experts to create an effective game. Digital games
Language: en
Pages: 522
Pages: 522
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Language: en
Pages: 173
Pages: 173
Type: BOOK - Published: 2013-08-23 - Publisher: MIT Press
The return of the classic book on games and play that illuminates the relationship between the well-played game and the well-lived life. In The Well-Played Game