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Exploring Roguelike Games
Language: en
Pages: 910
Authors: John Harris
Categories: Art
Type: BOOK - Published: 2020-09-09 - Publisher: CRC Press

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Since 1980, in-the-know computer gamers have been enthralled by the unpredictable, random, and incredibly deep gameplay of Rogue and those games inspired by it,
Game Preview
Language: en
Pages: 825
Authors: Nicolae Sfetcu
Categories: Games & Activities
Type: BOOK - Published: 2014-05-04 - Publisher: Nicolae Sfetcu

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A guide for game preview and rules: history, definitions, classification, theory, video game consoles, cheating, links, etc. While many different subdivisions h
Dungeon Hacks
Language: en
Pages: 172
Authors: David L. Craddock
Categories: Computers
Type: BOOK - Published: 2021-08-10 - Publisher: CRC Press

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In 1980, computers were instruments of science and mathematics, military secrets and academia. Stern administrators lorded over sterile university laboratories
Game Design Deep Dive
Language: en
Pages: 127
Authors: Joshua Bycer
Categories: Computers
Type: BOOK - Published: 2021-04-07 - Publisher: CRC Press

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Game Design Deep Dive: Roguelikes examines the history and rise of the often-confusing roguelike genre. Despite being more than 30 years old, the roguelike genr
Game Balance
Language: en
Pages: 806
Authors: Ian Schreiber
Categories: Computers
Type: BOOK - Published: 2021-08-16 - Publisher: CRC Press

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Within the field of game design, game balance can best be described as a black art. It is the process by which game designers make a game simultaneously fair fo
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