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With the continued application of gaming for training and education, which has seen exponential growth over the past two decades, this book offers an insightful
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There is a tremendous interest among researchers for the development of virtual, augmented reality and games technologies due to their widespread applications i
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The recent re-emergence of serious games as a branch of video games and as a promising frontier of education has introduced the concept of games designed for a
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Serious Games provides a thorough exploration of the claim that playing games can provide learning that is deep, sustained and transferable to the real world. "