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Language: en
Pages: 520
Pages: 520
Type: BOOK - Published: 2008-08-04 - Publisher: CRC Press
Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic
Language: en
Pages: 944
Pages: 944
Type: BOOK - Published: 2015 - Publisher: Pearson Education
This hands-on guide covers both game development and design, and both Unity and C♯. This guide illuminates the basic tenets of game design and presents a deta
Language: en
Pages: 464
Pages: 464
Type: BOOK - Published: 2018-04-19 - Publisher: Packt Publishing Ltd
Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Language: en
Pages: 510
Pages: 510
Type: BOOK - Published: 2009 - Publisher: Jones & Bartlett Publishers
This handbook focuses on the major production issues of game development, including managing tasks and schedules, organizing and motivating a team, creating an