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Windows 95 Game SDK Strategy Guide
Language: en
Pages: 604
Authors: Clayton Walnum
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher: Que

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Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Wi
Computer Games
Language: en
Pages: 182
Authors: Blair Carter
Categories: Games & Activities
Type: BOOK - Published: 2002 - Publisher: Nova Publishers

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Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into
Game Developer's Marketplace
Language: en
Pages: 756
Authors: Ben Sawyer
Categories: Business & Economics
Type: BOOK - Published: 1998 - Publisher:

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Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, fina
Using Visual J++
Language: en
Pages: 714
Authors: Mark Culverhouse
Categories: Computers
Type: BOOK - Published: 1996 - Publisher:

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Assuming that the reader has a basic understanding of C/C++ or Java, this book describes the importance and origins of the Web as well as the existing browsers
Windows 95 Game Developer's Guide Using the Game SDK
Language: en
Pages: 626
Authors: Michael Morrison
Categories: Computers
Type: BOOK - Published: 1996 - Publisher:

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Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the
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