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3D Game Environments
Language: en
Pages: 362
Authors: Luke Ahearn
Categories: Computers
Type: BOOK - Published: 2017-03-03 - Publisher: CRC Press

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From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environments is the ultimate resource to help you create AAA quality art for a va
3D Game Environments
Language: en
Pages: 399
Authors: Luke Ahearn
Categories: Art
Type: BOOK - Published: 2008-05-05 - Publisher: CRC Press

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The ultimate resource to help you create triple-A quality art for a variety of game worlds; 3D Game Environments offers detailed tutorials on creating 3D models
Maya Studio Projects
Language: en
Pages: 479
Authors: Michael McKinley
Categories: Computers
Type: BOOK - Published: 2010-04-20 - Publisher: John Wiley & Sons

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Use Maya to create realistic environments and props for digital games Weapons, vehicles, tools, buildings, trees, plants, walls, ceilings, and floors-these item
Collision Detection in Interactive 3D Environments
Language: en
Pages: 308
Authors: Gino van den Bergen
Categories: Art
Type: BOOK - Published: 2003-10-27 - Publisher: CRC Press

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The heart of any system that simulates the physical interaction between objects is collision detection-the ability to detect when two objects have come into con
3D Game Textures
Language: en
Pages:
Authors: Luke Ahearn
Categories: Adobe Photoshop
Type: BOOK - Published: 2021 - Publisher:

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