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Game Sound Technology and Player Interaction: Concepts and Developments
Language: en
Pages: 504
Authors: Grimshaw, Mark
Categories: Games & Activities
Type: BOOK - Published: 2010-09-30 - Publisher: IGI Global

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Game Sound Technology and Player Interaction: Concepts and Developments researches both how game sound affects a player psychologically, emotionally, and physio
Playing with Sound
Language: en
Pages: 199
Authors: Karen Collins
Categories: Games & Activities
Type: BOOK - Published: 2013-01-11 - Publisher: MIT Press

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An examination of the player's experience of sound in video games and the many ways that players interact with the sonic elements in games. In Playing with Soun
Game Sound
Language: en
Pages: 213
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2008-08-08 - Publisher: MIT Press

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An examination of the many complex aspects of game audio, from the perspectives of both sound design and music composition. A distinguishing feature of video ga
The Oxford Handbook of Interactive Audio
Language: en
Pages: 625
Authors: Karen Collins
Categories: Computers
Type: BOOK - Published: 2014 - Publisher: Oxford Handbooks

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What does it mean to interact with sound? How does interactivity alter our experience as creators and listeners? What does the future hold for interactive music
Understanding Game Scoring
Language: en
Pages: 187
Authors: Mack Enns
Categories: Computers
Type: BOOK - Published: 2021-11-21 - Publisher: CRC Press

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Understanding Game Scoring explores the unique collaboration between gameplay and composition that defines musical scoring for video games. Using an array of ca
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