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Introduction to 3D Game Programming with DirectX 9.0c
Language: en
Pages: 724
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2006-06-07 - Publisher: Jones & Bartlett Publishers

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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis
Introduction to 3D Game Programming with DirectX 11
Language: en
Pages: 1029
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2012-03-15 - Publisher: Mercury Learning and Information

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 11. The book i
Introduction to 3D game programming with DirectX 9.0
Language: en
Pages: 423
Authors:
Categories:
Type: BOOK - Published: - Publisher: Jones & Bartlett Learning

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Introduction to 3D Game Programming with DirectX 12
Language: en
Pages: 1226
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2016-04-19 - Publisher: Mercury Learning and Information

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This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book i
Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach
Language: en
Pages: 655
Authors: Frank Luna
Categories: Computers
Type: BOOK - Published: 2006-06-07 - Publisher: Wordware Publishing, Inc.

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Introduction to 3D Game Programming with DirectX 9.0c: A Shader Approach presents an introduction to programming interactive computer graphics, with an emphasis
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