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Real-time Strategy Game Programming Using DirectX 6.0

Download or Read eBook Real-time Strategy Game Programming Using DirectX 6.0 PDF written by Mickey Kawick and published by Wordware Publishing. This book was released on 1999 with total page 740 pages. Available in PDF, EPUB and Kindle.
Real-time Strategy Game Programming Using DirectX 6.0
Author :
Publisher : Wordware Publishing
Total Pages : 740
Release :
ISBN-10 : PSU:000043875559
ISBN-13 :
Rating : 4/5 (59 Downloads)

Book Synopsis Real-time Strategy Game Programming Using DirectX 6.0 by : Mickey Kawick

Book excerpt: Delving into the concept of real-time strategy, this guide includes practical, hands-on programming and use of artificial intelligence; a unique graphics engine developed by the author; and multiple game design strategies along with programming code.


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