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Language: en
Pages: 378
Pages: 378
Type: BOOK - Published: 2016-04-19 - Publisher: CRC Press
Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers rol
Language: en
Pages: 577
Pages: 577
Type: BOOK - Published: 2014 - Publisher: Pearson Education
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will lear
Language: en
Pages: 193
Pages: 193
Type: BOOK - Published: 2007-03-09 - Publisher: John Wiley & Sons
Practical, complete coverage of game design basics from design process to production This full-color, structured coursebook offers complete coverage of game des
Language: en
Pages: 408
Pages: 408
Type: BOOK - Published: 2011-08-24 - Publisher: Jones & Bartlett Learning
What is a game? -- The game industry -- Roles on the team -- Teams -- Effective communication -- Game production overview -- Game concept -- Characters, setting
Language: en
Pages: 33
Pages: 33
Type: BOOK - Published: 2019-08 - Publisher:
Skyrim with its in-depth world building and talented design didn't just happen overnight. It took years of planning and hard work. But every game designer start