Search Results

The Black Art of Multiplatform Game Programming

Download or Read eBook The Black Art of Multiplatform Game Programming PDF written by Jazon Yamamoto and published by Course Technology. This book was released on 2014-04-02 with total page 338 pages. Available in PDF, EPUB and Kindle.
The Black Art of Multiplatform Game Programming
Author :
Publisher : Course Technology
Total Pages : 338
Release :
ISBN-10 : 1305110382
ISBN-13 : 9781305110380
Rating : 4/5 (82 Downloads)

Book Synopsis The Black Art of Multiplatform Game Programming by : Jazon Yamamoto

Book excerpt: THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to full-blown game development. Written with beginners in mind, this book assumes no prior knowledge of game programming--anyone can learn how to program exciting video games using this book. Inside you'll find an introduction to game development on multiple platforms using SDL, extensive coverage of coding techniques used by programming gurus, a complete guide to game engine design and implementation, a modern approach to software architecture, and advanced programming procedures and optimizations. Downloadable files include all the source code used in this book, video tutorials for each chapter, standard tools used for game development, and the SDL standard development library.


The Black Art of Multiplatform Game Programming Related Books

The Black Art of Multiplatform Game Programming
Language: en
Pages: 338
Authors: Jazon Yamamoto
Categories: Computers
Type: BOOK - Published: 2014-04-02 - Publisher: Course Technology

DOWNLOAD EBOOK

THE BLACK ART OF MULTIPLATFORM GAME PROGRAMMING covers all the skills necessary to create amazing games. It will take you all the way from pixel plotting to ful
Black Art of 3D Game Programming
Language: en
Pages: 0
Authors: André LaMothe
Categories: Computer games
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

Written by a master programmer, this book explains in detail what's behind the programming of those complex, mesmerizing video games. LaMothe makes clarity a pr
Black Art of Windows Game Programming
Language: en
Pages: 700
Authors: Eric R. Lyons
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

A text/CD-ROM guide to using WinG, Microsoft's game programming toolkit, for intermediate to advanced C programmers with some DOS game programming experience. T
Black Art of Visual Basic Game Programming
Language: en
Pages: 580
Authors: Mark Pruett
Categories: Computers
Type: BOOK - Published: 1995 - Publisher:

DOWNLOAD EBOOK

The first part of this book covers playing-field design, creating and moving objects using the Windows BitBlt API, detecting collisions, and adding sound, with
Unity in Action
Language: en
Pages: 586
Authors: Joseph Hocking
Categories: Computers
Type: BOOK - Published: 2018-03-27 - Publisher: Simon and Schuster

DOWNLOAD EBOOK

Summary Manning's bestselling and highly recommended Unity book has been fully revised! Unity in Action, Second Edition teaches you to write and deploy games wi
Scroll to top