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Type: BOOK - Published: 2011-01-13 - Publisher: John Wiley & Sons
A stunning, content-rich update to this top-selling ZBrush guide! This second edition of ZBrush Character Creation has been fully updated for ZBrush 4, the newe
Language: en
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Type: BOOK - Published: 2010-12-16 - Publisher: John Wiley & Sons
Taking into account that many of today's digital artists -- particularly 3D character animators -- lack foundational artistic instruction, this book teaches ana
Language: en
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Type: BOOK - Published: 2012 - Publisher:
Explore the versatile modeling features of ZBrush and learn how traditional sculpting techniques can be applied to 3D character creation.
Language: en
Pages: 520
Pages: 520
Type: BOOK - Published: 2011-02-08 - Publisher: John Wiley & Sons
Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the
Language: en
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Type: BOOK - Published: 2012-04-06 - Publisher: John Wiley & Sons
Zero in on the most cutting-edge trend in creature design for film and games: ZBrush! ZBrush allows you to develop a creature for film and games in realistic, 3