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Game AI Pro 360: Guide to Architecture
Language: en
Pages: 403
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Architecture gathers all the cutting-edge information from his previous three Game AI Pro volumes into a convenient si
Game AI Pro 360
Language: en
Pages: 0
Authors: Steve Rabin
Categories: Computer games
Type: BOOK - Published: 2020 - Publisher:

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Cutting-edge game AI architecture primarily from game developers of shipped commercial games. The book acts as a toolbox of techniques that can be applied to ma
Game AI Pro 360: Guide to Tactics and Strategy
Language: en
Pages: 259
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-06 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Tactics and Strategy gathers all the cutting-edge information from his previous three Game AI Pro volumes into a conve
Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 420
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
Game AI Pro 360: Guide to Movement and Pathfinding
Language: en
Pages: 315
Authors: Steve Rabin
Categories: Computers
Type: BOOK - Published: 2019-09-10 - Publisher: CRC Press

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Steve Rabin’s Game AI Pro 360: Guide to Movement and Pathfinding gathers all the cutting-edge information from his previous three Game AI Pro volumes into a c
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