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Learning iPhone Game Development with Cocos2D 3.0

Download or Read eBook Learning iPhone Game Development with Cocos2D 3.0 PDF written by Kirill Muzykov and published by Packt Publishing Ltd. This book was released on 2014-06-25 with total page 696 pages. Available in PDF, EPUB and Kindle.
Learning iPhone Game Development with Cocos2D 3.0
Author :
Publisher : Packt Publishing Ltd
Total Pages : 696
Release :
ISBN-10 : 9781782160151
ISBN-13 : 1782160159
Rating : 4/5 (51 Downloads)

Book Synopsis Learning iPhone Game Development with Cocos2D 3.0 by : Kirill Muzykov

Book excerpt: This book is an easy-to-follow, step-by-step beginner's guide covering the full process of creating a game. It is packed with examples and illustrations, with comprehensive coverage of each topic. If you want to learn how to make games using the Cocos2D framework, this book is for you. If you would like to build a good foundation for a career in game development as an independent game developer or at a game studio, or if you just want to make games as a hobby, then you'll love this book. You should have some basic programming experience with Objective-C and Xcode. To run the code in this book, you will also need an Intel-based Macintosh running OS X Mountain Lion (or later).


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