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Making 8-bit Arcade Games in C

Download or Read eBook Making 8-bit Arcade Games in C PDF written by Steven Hugg and published by Puzzling Plans LLC. This book was released on 2017 with total page 228 pages. Available in PDF, EPUB and Kindle.
Making 8-bit Arcade Games in C
Author :
Publisher : Puzzling Plans LLC
Total Pages : 228
Release :
ISBN-10 : 9781545484753
ISBN-13 : 1545484759
Rating : 4/5 (53 Downloads)

Book Synopsis Making 8-bit Arcade Games in C by : Steven Hugg

Book excerpt: With this book, you'll learn all about the hardware of Golden Age 8-bit arcade games produced in the late 1970s to early 1980s. We'll learn how to use the C programming language to write code for the Z80 CPU. The following arcade platforms are covered: * Midway 8080 (Space Invaders) * VIC Dual (Carnival) * Galaxian/Scramble (Namco) * Atari Color Vector * Williams (Defender, Robotron) We'll describe how to create video and sound for each platform. Use the online 8bitworkshop IDE to compile your C programs and play them right in the browser!


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