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Rotation Transforms for Computer Graphics

Download or Read eBook Rotation Transforms for Computer Graphics PDF written by John Vince and published by Springer Science & Business Media. This book was released on 2011-01-04 with total page 240 pages. Available in PDF, EPUB and Kindle.
Rotation Transforms for Computer Graphics
Author :
Publisher : Springer Science & Business Media
Total Pages : 240
Release :
ISBN-10 : 9780857291547
ISBN-13 : 0857291548
Rating : 4/5 (47 Downloads)

Book Synopsis Rotation Transforms for Computer Graphics by : John Vince

Book excerpt: Rotation transforms are used everywhere in computer graphics from rotating pictures in editing software, to providing an arbitrary view of a 3D virtual environment. Although the former is a trivial operation, the latter can be a challenging task. Rotation Transforms for Computer Graphics covers a wide range of mathematical techniques used for rotating points and frames of reference in the plane and 3D space. It includes many worked examples and over 100 illustrations that make it essential reading for students, academics, researchers and professional practitioners. The book includes introductory chapters on complex numbers, matrices, quaternions and geometric algebra, and further chapters on how these techniques are employed in 2D and 3D computer graphics. In particular, matrix and bivector transforms are developed and evaluated to rotate points in a fixed frame of reference, and vice versa.


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