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The WebGPU Sourcebook

Download or Read eBook The WebGPU Sourcebook PDF written by Matthew Scarpino and published by CRC Press. This book was released on 2024-10-02 with total page 385 pages. Available in PDF, EPUB and Kindle.
The WebGPU Sourcebook
Author :
Publisher : CRC Press
Total Pages : 385
Release :
ISBN-10 : 9781040124765
ISBN-13 : 1040124763
Rating : 4/5 (65 Downloads)

Book Synopsis The WebGPU Sourcebook by : Matthew Scarpino

Book excerpt: The WebGPU Sourcebook: High-Performance Graphics and Machine Learning in the Browser explains how to code web applications that access the client’s graphics processor unit, or GPU. This makes it possible to render graphics in a browser at high speed and perform computationally intensive tasks such as machine learning. By taking advantage of WebGPU, web developers can harness the same performance available to desktop developers. The first part of the book introduces WebGPU at a high level, without graphics theory or heavy math. The chapters in the second part are focused on graphical rendering and the rest of the book focuses on compute shaders. This book walks through several examples of WebGPU usage. It also: Discusses the classes and functions defined in the WebGPU API and shows how they’re used in practice Explains the theory of graphical rendering and shows how to implement rendering inside a web application Examines the theory of neural networks (machine learning) and shows how to create a web application that trains and executes a neural network


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