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Transforming Gaming and Computer Simulation Technologies across Industries

Download or Read eBook Transforming Gaming and Computer Simulation Technologies across Industries PDF written by Dubbels, Brock and published by IGI Global. This book was released on 2016-11-23 with total page 322 pages. Available in PDF, EPUB and Kindle.
Transforming Gaming and Computer Simulation Technologies across Industries
Author :
Publisher : IGI Global
Total Pages : 322
Release :
ISBN-10 : 9781522518181
ISBN-13 : 1522518185
Rating : 4/5 (81 Downloads)

Book Synopsis Transforming Gaming and Computer Simulation Technologies across Industries by : Dubbels, Brock

Book excerpt: In recent years, digital technologies have become more ubiquitous and integrated into everyday life. While once reserved mostly for personal uses, video games and similar innovations are now implemented across a variety of fields. Transforming Gaming and Computer Simulation Technologies across Industries is a pivotal reference source for the latest research on emerging simulation technologies and gaming innovations to enhance industry performance and dependency. Featuring extensive coverage across a range of relevant perspectives and topics, such as user research, player identification, and multi-user virtual environments, this book is ideally designed for engineers, professionals, practitioners, upper-level students, and academics seeking current research on gaming and computer simulation technologies across different industries.


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