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WebGPU Lighting and Shading
Language: en
Pages: 131
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU Lighting and Shading: A Comprehensive Guide Immerse yourself in a hands-on journey through WebGPU, the cutting-edge graphics API. This meticulously craft
Practical WebGPU Graphics
Language: en
Pages: 445
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 2021-06-11 - Publisher: UniCAD

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WebGPU is the next-generation graphics API and future web standard for graphics and compute, aiming to provide modern 3D graphics and computation capabilities w
WebGPU Marching Cubes
Language: en
Pages: 117
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU Marching Cubes – A Practical Guide to Creating Implicit 3D Surfaces and Metaballs using WebGPU and Compute Shaders Welcome to the future of web graphic
WebGPU and Compute Shaders for Real-Time Graphics
Language: en
Pages: 126
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU and Compute Shaders for Real-Time Graphics – A Practical Guide to Web-Based GPU Acceleration Unleash the limitless potential of next-generation web gra
WebGPU Voxel Terrains
Language: en
Pages: 136
Authors: Jack Xu
Categories: Computers
Type: BOOK - Published: 101-01-01 - Publisher: UniCAD

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WebGPU Voxel Terrains: Create Volumetric Landscapes Using Compute Shaders Learn how to create stunning voxel terrains for your web applications with this concis
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